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You are in: Home >> Playing Info >> Playing Info >> Coaching >> Defending Short Corner Defence1) 3/1 HIGH OBJECTIVE: Apply max pressure on the castle and condense the middle of the circle with the support behind. The 1st wave runs at full pace from one of two places, either directly to the left of the goal keeper or directly inside the left post as both options enable the wave to run with the castle on their strong side. The 1st wave is not aiming to intercept the ball but to rather make the castle feel rushed and ultimately cause a poor execution of the attacking corner. NB: the 1st wave must be able to adjust to the movement of the ball to their right and to their left. If the ball is slipped RIGHT the 1st wave must adjust and put pressure on the player receiving the ball. If the ball is slipped left the 3rd wave must step up and the 1st wave must drop back into the middle of the circle so as to intercept any ball that may be passed back inside. The 3rd wave is the player that runs from the right of the goalkeeper just inside the right hand side post. The 3rd wave as a guideline should be just deeper than the penalty spot in line with the post. They must not be inside the post as this will obscure the keeper’s vision and will also mean that they are too far away to intercept any ball played to the “injector”. The role of the 3rd wave is to position them self in such a way that they provide support to the 1st wave protect the slightly wider area to the right of the penalty spot and prevent the injector receiving the ball. If the ball is double slipped RIGHT then the 3rd wave must step up and put pressure on this player as it will be too far for the 1st wave to adjust to. If the ball is slipped LEFT then the 3rd wave must adjust and move inside the right post ensuring they adjust their body to face the ball. The 2nd wave runs from one of two places, either directly in front of the post player or directly to the left of the keeper and moves into a position just above the penalty spot outside the left post. The 2nd wave must not stand in front of the post player and obscure their vision. The 2nd waves main responsibility is to be aware of any ball played to the far post or the penalty spot for a deflection. If the ball is slipped to the right the 2nd wave must “TUCK IN” and adjust their positioning to cover the deflection ball and face the direction that the ball will travel from. If the ball is slipped left the 2nd wave is the player that steps up as it is still on their front stick whereas if the 1st wave had to adjust it would be on their reverse stick. POST player must be inside the post in line with the feet of the goalkeeper when the goalkeeper logs. If the goalkeeper is logging then there should not be a space between the post player and the keeper. If the keeper is standing then the post player simply steps 3 steps forward to cover the area directly in front of them. The post player’s aims are to deflect of redirect the ball to the side of the goal. The post player should not try play at the ball but their stick should rather stay motionless, as there is more chance of the ball hitting the stick than the player hitting the ball. The GOALKEEPER if logging must step at least 3 to 4 steps out of the goal box off their goal line. This reduces the angle in which the attackers can score from. The logging keeper will go down on the straight or slip hit. Once the ball is being played around then the goalkeeper must not log. The logging keeper must make sure that when they are at their full stretch their stick side covers the area to the right hand post, as they do not have a post player this side of their body. The 2nd wave and post players are responsible for clearing off the goalkeeper’s body once they have logged. The 2nd wave normally takes the area of the keeper from the waist up and the post players normally takes the area form the waist down however whoever is a better position should call and clear wide immediately. 2) 3/1 BLOCKER The aim of running with the blocker means that you are keeping the other waves deeper in the circle to prevent more of the deflection goals. The 1st wave cannot run “through” as they need to adjust more laterally than normal and also try applying reverse pressure. The other waves roles remain the same. 1st wave applies pressure but stops just inside the circle i.e. does not run through. This means in theory that you are giving the opposition the 1st shot trusting the keeper to save it and closing down the deflection and variation options that your team may deem more dangerous. The 1st wave will also have a greater ability to arc their run and to step onto the left slip option. 3) 2/2 PRESSURE This type of defense is used when a team is known to have a good slip hit option or very good strikes from the top of the goal. In other words they do not normally use many deeper deflection balls in the P spot area. The aim is to put max pressure on the top area of the D hoping to win the ball in that zone and disrupt their routine. The 1st wave provides max pressure and the 2nd wave is staggered providing cover behind the 1st wave. 1st wave and 2nd wave run high. It is suggested that the 1st wave runs from inside the left post and the 2nd wave runs from the keepers left as this will enable the defenders to force the play to the right hand side of the goal. This will hopefully mean that the angle of the shot is narrowed as the area of the goal has been reduced. POST player has a slightly more involved role as if there is a ball played deep then the post player must come off their post and be aware of the “runners”. 4) KEEPER RUNS Keeper runs as 1st wave is a method that requires guts and practice and would be used when a team has a brilliant drag flick. It is a gamble, as you have to “guess” that they are going to use the flick because if they use the variation your team could be in trouble, but it has worked for this specific reason. There are two support waves running from each side of the keeper but just behind so that a pass does not beat all three of them. The two deep waves act as two post players and hope to only have to deal with intercepting or low flicks. |
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